| # The settings in this file can be used to configure the behavior of |
| # layers in this repository. |
| # |
| # Note that this file is not regulary updated, so not all possible layer |
| # settings may be listed, and some layer settings may even be obsolete. |
| |
| # VK_LAYER_KHRONOS_validation |
| |
| # Debug Action |
| # ===================== |
| # Specifies what action is to be taken when a layer reports information |
| khronos_validation.debug_action = VK_DBG_LAYER_ACTION_LOG_MSG |
| |
| # Log Filename |
| # ===================== |
| # Specifies the output filename |
| khronos_validation.log_filename = stdout |
| |
| # Message Severity |
| # ===================== |
| # Comma-delineated list of options specifying the types of messages to be |
| # reported |
| khronos_validation.report_flags = error |
| |
| # Limit Duplicated Messages |
| # ===================== |
| # Enable limiting of duplicate messages. |
| khronos_validation.enable_message_limit = true |
| |
| # Max Duplicated Messages |
| # ===================== |
| # Maximum number of times any single validation message should be reported. |
| khronos_validation.duplicate_message_limit = 10 |
| |
| # Mute Message VUIDs |
| # ===================== |
| # List of VUIDs and VUID identifers which are to be IGNORED by the validation |
| # layer |
| khronos_validation.message_id_filter = |
| |
| # Disables |
| # ===================== |
| # Specify areas of validation to be disabled |
| khronos_validation.disables = VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT |
| |
| # Enables |
| # ===================== |
| # Setting an option here will enable specialized areas of validation |
| khronos_validation.enables = |
| |
| # Redirect Printf messages to stdout |
| # ===================== |
| # Enable redirection of Debug Printf messages from the debug callback to stdout |
| #khronos_validation.printf_to_stdout = true |
| |
| # Printf verbose |
| # ===================== |
| # Set the verbosity of debug printf messages |
| #khronos_validation.printf_verbose = false |
| |
| # Printf buffer size |
| # ===================== |
| # Set the size in bytes of the buffer used by debug printf |
| #khronos_validation.printf_buffer_size = 1024 |
| |
| # Shader instrumentation |
| # ===================== |
| # Instrument shaders to validate descriptors, descriptor indexing, buffer device addresses and ray queries. |
| # Warning: will considerably slow down shader executions |
| #khronos_validation.gpuav_shader_instrumentation = true |
| |
| # Check descriptor indexing accesses |
| # ===================== |
| # Enable descriptor indexing and buffer out of bounds checking |
| #khronos_validation.gpuav_descriptor_checks = true |
| |
| # Generate warning on out of bounds accesses even if buffer robustness is enabled |
| # ===================== |
| # Warn on out of bounds accesses even if robustness is enabled |
| #khronos_validation.gpuav_warn_on_robust_oob = true |
| |
| # Out of bounds buffer device addresses |
| # ===================== |
| # Check for invalid access using buffer device address |
| #khronos_validation.gpuav_buffer_address_oob = true |
| |
| # Specify the maximum number of buffer device addresses in simultaneous use |
| # ===================== |
| # Specify the maximum number of buffer device addresses to allow GPU-AV allocate resources |
| #khronos_validation.gpuav_max_buffer_device_addresses = 10000 |
| |
| # Validate RayQuery SPIR-V Instructions |
| # ===================== |
| # Enable shader instrumentation on SPV_KHR_ray_query |
| #khronos_validation.gpuav_validate_ray_query = true |
| |
| # Post Process Descriptor Indexing |
| # ===================== |
| # Track which descriptor indexes were used in shader to run normal validation afterwards |
| #khronos_validation.gpuav_post_process_descriptor_indexing = true |
| |
| # Select which shaders to instrument by passing a VkValidationFeaturesEXT struct with GPU-AV enabled in the VkShaderModuleCreateInfo pNext |
| # ===================== |
| # Enable selection of shaders to instrument |
| #khronos_validation.gpuav_select_instrumented_shaders = false |
| |
| # Buffer content validation |
| # ===================== |
| # Validate buffers containing parameters used in indirect Vulkan commands, or used in copy commands |
| #khronos_validation.gpuav_buffers_validation = true |
| |
| # Indirect draws parameters |
| # ===================== |
| # Validate buffers containing draw parameters used in indirect draw commands |
| # Includes vkCmdDrawMeshTasks* calls as well |
| #khronos_validation.gpuav_indirect_draws_buffers = true |
| |
| # Indirect dispatch parameters |
| # ===================== |
| # Validate buffers containing dispatch parameters used in indirect dispatch commands |
| #khronos_validation.gpuav_indirect_dispatches_buffers = true |
| |
| # Indirect trace rays parameters |
| # ===================== |
| # Validate buffers containing ray tracing parameters used in indirect ray tracing commands |
| #khronos_validation.gpuav_indirect_trace_rays_buffers = true |
| |
| # Buffer copies |
| # ===================== |
| # Validate copies involving a VkBuffer. Right now only validates copy buffer to image |
| #khronos_validation.gpuav_buffer_copies = true |
| |
| # Index copies |
| # ===================== |
| # Validate that indexed draws do not fetch indices outside of the bounds of the index buffer |
| # Also validates that those indices are not out of the bounds of the fetched vertex buffers |
| #khronos_validation.gpuav_index_buffers = true |
| |
| # Use linear vma allocator for GPU-AV output buffers |
| # ===================== |
| # Use VMA linear memory allocations for GPU-AV output buffers |
| #khronos_validation.gpuav_vma_linear_output = true |
| |
| # Use GPU-AV to do Image Layout checks |
| # ===================== |
| # (Warning - still known to have false positives) |
| # Use GPU-AV to detect which descriptors where accessed. |
| # Then using post processing, check that the layout of each image subresource is correct whenever it is used by a command buffer |
| #khronos_validation.gpuav_image_layout = true |
| |
| # Fine Grained Locking |
| # ===================== |
| # Enable fine grained locking for Core Validation, which should improve |
| # performance in multithreaded applications. |
| khronos_validation.fine_grained_locking = true |
| |
| # Display Application Name |
| # ===================== |
| # Useful when running multiple instances to know which instance the message is from |
| #khronos_validation.message_format_display_application_name = false |
| |
| # Best Practices |
| # ===================== |
| # Enable best practices layer |
| khronos_validation.enables=VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT |
| |
| # Best Practices with ARM best practices |
| # ===================== |
| # Enable best practices layer |
| khronos_validation.enables=VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_ARM |
| |
| # Best Practices with AMD best practices |
| # ===================== |
| # Enable best practices layer |
| khronos_validation.enables=VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_AMD |
| |
| # Best Practices with Imagination Tech best practices |
| # ===================== |
| # Enable best practices layer |
| khronos_validation.enables=VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_IMG |
| |
| # Best Practices with Nvidia Specific Check |
| # ===================== |
| # Enable best practices layer |
| khronos_validation.enables=VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_NVIDIA |
| |
| # Best Practices with ALL Vendor Specific Checks |
| # ===================== |
| # Enable best practices layer |
| khronos_validation.enables=VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,VALIDATION_CHECK_ENABLE_VENDOR_SPECIFIC_ALL |